Games Design
Games Design Theory
HTML 5 Games
Computer Games
Computer Games - Design
Computer Games - Programming
Computer Graphics
AWIA's purpose is to keep members up to date with news, events, resources and best practice, and to build understanding of the Australian web industry.
The goal is to facilitate dialogue through roundups, roundtables, podcasts, and critical compilations.
In-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
Steam is the ultimate destination for playing, discussing, and creating games.This page features a range of independent games released via the Steam platform.
The resource for people who make and sell games.
The author of this blog, Soren Johnson, works at EA2D on browser-based games. This blog examines important game design topics, like theme vs. meaning, prototyping and difficulty, to name a few, and includes job openings and game designer interviews.
This blog’s founder, Sande Chen has been a writer and game designer for 10 years. Each month, this blog features a post from game designers and other industry professionals on a game design issue, such as using collectibles in a game design, risk versus reward and prototyping.
Sirlin, game designer, tournament competitor and author of this blog, provides an insider’s perspective on the games he’s working on. Highlights of this blog include several series of posts with actionable tips on topics like multi-player game design and writing.